![]() New realistic eye models with a mix of custom and original textures that mimic the original appearance Rigged ponytail / loose hair based on the original Purehair system from Shadow of the Tomb Raider (Doesn't have working physics for now) (currently the loose hair from older versions isn't available as I intend to rework it to a better standard) Head nearly 1:1 in scale and topological detail in comparison to the original ROTR/SOTR in-game model (as of v0.2)ĤK ROTR head textures modified to look like how they do in SOTR (they're 2K in that game so I can't use them without losing detail) Wrinkle map system imitating the one from the games tied to certain expression units in the Diffeomorphic panel. Lara Croft from Shadow of the Tomb Raider on G8F Daz3D figureĬustom nude body based on the SOTR body mesh proportions with some creative freedom.
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